![]() Most S rank materials are exclusive to Very Hard(or nightmare) during chapter 6. Very hard and nightmare drastically change the items you can get INSIDE stage. I think it's some flat 'base' chance since it's mostly noticeable on very rare stuff which becomes much more frequent.Īll difficulties make same enemy have bigger stats. The +levels disappear forever if you change difficulty, even if you change back to hard afterwards it will be +0 levels.Īll difficulties affect the reward from the stage completion.Īll difficulties seem to increase drop rate. However if you DID - simply change difficulty to easy/medium and this will disappear. Do NOT do this at NG start, this is mostly for NG+. ![]() If you are choosing a hard difficulty of higher - you can raise the levels of all enemies. You can change Easy-Hard difficulties any time BUT if you select very hard or nightmare - you are locked into them until you complete them. Very hard/Nightmare unlock upon completing either of the routes and starting NG+. They would not sit idly by while the world was gradually swallowed the ‘Dust’, and a group of alchemists gathered at the top alchemist school, Cagliostro Academy, to attempt to continue the miracle from the past.Game has a total of 5 difficulties from easy to nightmare.īy default on NG start you can only choose easy-hard. The ‘Soushin’ were driven mad and turned into ‘Gods of Calamity’, spawning monsters that wrecked havoc on the land and threatened the populace. ![]() However, after a long time passed, the ‘Dust’ also began to encroach on Archeus. It is a harmonious and fertile land protected by man-made gods called ‘Soushin’ (Gods of Creation), created by spinning the ‘laws’. Once upon a time, the Great Founding Alchemist guided the people from a world where everything turned to dust to the new continent of Archeus.
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